UI/UX articles and interesting information of the week | by Pedro Canhenha | May 2022
Here are some interesting UI/UX finds of the week!
Web design in 2022. Interesting article from The Web Designer Depot and author Rebekah Carter on the state of web design in 2022. The article itself functions as a reminder of where this discipline stands today and also lists an inventory of essential metrics the proper functioning of web products. This warrants an additional look at Smashing Magazine’s article on quality assurance on the web, which focuses on aspects such as perception/visibility/technical/content/services, as informative factors of what makes effective web products. The highlight of the article includes:
“When we lose conversational fidelity, our brain’s survival circuits kick in and fill in any gaps in communication with negative assumptions, leaving us prone to misinterpret someone’s message. There are times, however, where real-time communication isn’t an option, especially for fully remote businesses with people spread across the globe, in that case consider using a tool like Loom to give your opinion, or you can even record an audio message on your phone and upload it. By doing so, you still maintain your tone and give them body language to work on. Failing that, you’ll have to work a little harder to make sure things are taken care of. Remember that you lose a lot of loyalty here, so you’ll have to compensate.
Neurodiversity and Inclusion. Author Sophie Clifton-Tucker wrote a brief but insightful article on the topics of inclusivity and accessibility. The article highlights some of the techniques that are being used to bring more inclusiveness to digital products/solutions, while listing additional resources for readers to explore further (including links for the UK Government for Design Principles , safe colors, to name a few). For those who want to know more about the subject, here is a 2017 article published by The Smashing Magazine on this subject. Well worth a read. The highlight of the article includes:
“Dyspraxia affects an individual’s movement and coordination. People with dyspraxia can also suffer from sensory overload, so avoid busy screens with too many graphics or a lot of text. Some color contrasts can also be tricky, especially black text on a white background. People with dyspraxia can also be very creative, empathetic, and unique thinkers, which is also true for other neurodivergent people.
Design Thinking and Agility. From the Marvel App Design blog, this article written by Matt Cooper-Wright in 2016 is still as relevant and relevant as it was when it was originally launched. The author not only discusses Design Thinking and Human Centered Design considerations, but also how Agile, and its emphasis on continuous improvement, enables this relationship between the Understand/Explore/Materialize chapters to become a reality. Worth reading. The highlight of the article includes:
“Software development in general does not have a ‘synthesis’ stage. Often the teachings of last iteration are the direct input for the next iteration. It is common for requirements to be collected and then, at best, prioritized before work begins. Design Thinking is more effective at learning lessons and then spotting patterns to make an informed leap into something new. This mysterious synthesis process may be more unique to IDEO than we realize.