Final Fantasy XVI Launches Summer 2023 For The PlayStation 5

Square Enix announced that Final Fantasy XVI will be released in summer 2023 for the PlayStation 5. The news was revealed during Sony Interactive Entertainment’s State of Play livestream.

The all-new Final Fantasy XVI trailer featured plenty of story elements and a first look at direct gameplay footage. Once again, the featured story elements focus heavily on the Eikons in the FFXVI mythos, which are the Summon creatures. FF16 seems to have prepared plenty of CGI cutscenes to showcase its cinematic storyline.

All of the combat footage highlighted that players control Clive by battling numerous enemies himself. Several UI elements include his level, HP, consumables, and several actions he can perform. To the left of his HP bar, Clive looks like he can switch between Eikons powers in the heat of battle.

There were several segmented bars that appeared below the HP bars at certain points that looked like Final Fantasy XIV’s Limit Break Gauges. An enigmatic Perks feature also makes a brief appearance above the HP bar. Boss encounters feel like a more intimate affair, as Clive takes on deadlier foes in a one-on-one showdown.

The Eikons make a significant appearance in the second half of the new FF16 trailer. At times, players seem to be able to directly control Eikons to take on other summons. Several of them were listed towards the end of the sequence – Phoenix, Titan, Garuda, Ramuh, Shiva, Odin, Bahamut and Ifrit. We previously detailed some of the characters that were first introduced previously.

In a new PlayStation Blog post, FF16 producer Naoki Yoshida and FF16 director Hiroshi Takai present the re-emergence of the next main Final Fantasy title. If you’re unfamiliar with Takai, we’ve given him a detailed breakdown before he became one of the masterminds behind Final Fantasy’s next big entry.

They feature some of the key staff working on Final Fantasy 16.

  • Producer: Naoki Yoshida
  • Main director: Hiroshi Takai (director of The last remnant)
  • Creative director and original screenplay: Kazutoyo Maehiro (lead screenwriter of Final Fantasy XIV: A Kingdom Reborn and toward the sky)
  • Director of Localization: Michael-Christopher Koji Fox (Director of Localization of Final Fantasy XIV)
  • Artistic director: Hiroshi Minagawa (director and visual designer of Final Fantasy XII)
  • Combat Director: Ryota Suzuki (combat designer of The devil may cry 5 and the dogma of the dragon)
  • Character design: Kazuya Takahashi (art design for Final Fantasy XIV: A Kingdom Reborn and toward the sky)
  • Composer: Masayoshi Soken (Composer for Final Fantasy XIV)

Producer Naoki Yoshida made the following remarks while introducing the new trailer.

Hi there!

I know how long you’ve been waiting for this, so it’s with great pleasure that I announce the release of our latest “Dominance” trailer.

In previous interviews and updates, we haven’t delved into the details of the game system, but hopefully with this preview you were all able to get a better idea of ​​what the actual gameplay will entail, viz. high-octane battles featuring our protagonist Clive Rosfield wielding a full arsenal of attacks unique to the game’s many Eikons (summons). the action.

The team, under the leadership of Hiroshi Takai, has entered the final stage of development and is focused on polishing as it continues its march towards mastery and launch. For my part, I want to personally thank them for all the hard work they put into the project.

With the power of the PlayStation 5 behind us, we seek to take you on a seamless, story-driven ride that will rival the most thrilling roller coasters. So hang on, the wait is almost over!

Advertising. Keep scrolling for more

Director Hiroshi Takai had this to say about the new developments shared about Final Fantasy XVI.

First of all, let me apologize for making everyone wait so long for new information on Final Fantasy XVI… but the good news is that it’s finally here!

In our latest trailer, we showcased several new Eikons, as well as a more detailed look at our action-packed combat system and the freedom it offers players. As far as development progress goes, I’m happy to report that the game is fully playable from start to finish; however, from optimization to refresh, there’s still a mountain of challenges ahead as we head towards our final push.

Until then, please stay tuned. We’ll do our best not to keep you waiting too long for our next update!

Check out the all-new Final Fantasy XVI trailers below, available in English and Japanese. We also have an official description providing context for the events depicted in the trailers, along with new FF16 screenshots below.



Introducing Titan and Garuda Dominants

We here on the Final Fantasy XVI team hope you enjoyed the trailer and we wanted to give our fans a bit more information about the Dominants of Titan and Garuda you just saw.

The meteoric rise of permanent economic adviser Hugo Kupka was sudden, even unexpected. Once an unnamed infantryman in the Republican Army, his awakening as Dominant of the Titan Eikon propelled him to the forefront of Dhalmekian politics. It was here that he used his new position as the most powerful man in the republic to exert influence over both the nation’s armies and the shaping of its policies, amassing a personal fortune in the process. Yet, while they say a man who has everything wants nothing, Benedikta Harman will teach him that money and power are far from all the world has to offer.

After emerging from the storm of cold-hearted and ruthless youth, Benedikta Harman – Dominant of the Eikon Garuda, Guardian of the Wind – transformed her talent for swordsmanship and subterfuge into a command of the intelligences of Waloed elite. It’s on a mission to find the elusive second Eikon of Fire that she crosses paths with a like-minded Clive and is forced to confront her past.

Amanda J. Marsh